deanky:

deanky:

deanky:

the incredibles 2 was REEEAALLLY good and maybe one of my new favorite movies but man people were not fackin around about the epilepsy stuff

like i’m not even epileptic and i had to close my eyes they were so bad so to give context without spoilers the scenes are:

1. part where helen is having a talk show as soon as the interviewer starts acting really weird

2. when helen breaks into the villain’s apartment (this one lasts the longest and has the lights covering the whole screen)

3. a bunch of luckily really short scenes on the boat near the end, pretty much whenever you see a crowd scene

also i wanna add i know there’s been a lot of warnings before (and i’m sure there were official ones i’ve missed) but most of them have been really vague so i just wanna give a better idea of when this stuff happens. thenk you

different24:

blackgirloneshots:

the-afro-argonaut:

sleepynegress:

This is the scene where M’Baku calls out Shuri during the challenge. I love that everyone surrounding her snaps to action, but please check out Shuri’s body-language here. 

Look at her face.

She is looking M’Baku dead in the eye.  Her stance is open and relaxed.  She’s not the least bit intimidated.

Also notice that Shuri’s mom and most of the Dora aren’t pointing those vibranium spears at M’Baku.  

They are effectively holding Shuri back.

….Just something to think about.

M’Baku: have been overseen by a CHILD who SCOFFS at TRADITION

Shuri: Okay but who gon pop me?

Shuri:

She would’ve easily fucked him up and everybody knew that except M’Baku

wigglyflippingout:

wigglyflippingout:

ok but to add on to that post

“to capture the narrative aspect of the original stories, the best way Sherlock Holmes can be adapted to film is fake-documentary-style with Watson holding the shaky camera”

good yes

but consider the episodic nature of how the original stories were first published, in one of the most universal means of entertainment of that day, often utilizing mild cliffhangers and building mystery over time with lurid themes

so what i mean to say, is,

dr watson would be a youtuber 100%

“KILLER GHOST DOG???????????????? 😱😱😱😱😱😱 BASKERVILLE VAYCAY PART 2″

“hey guys remember to please like and subscribe!!!”

bludragongal:

askoursquad:

shatterstag:

bludragongal:

the-quick-one:

smachajewski:

cynellis:

bonkalore:

Trying to draw buildings

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yo here’s a useful tip from your fellow art ho cynellis… use google sketchup to create a model of the room/building/town you’re trying to draw… then take a screenshot & use it as a reference! It’s simple & fun!

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Sketchup is incredibly helpful. I can’t recommend it enough.

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There’s a 3D model warehouse where you can download all kinds of stuff so you don’t have to build everything from scratch.

reblog to save a life

This is an incomplete tutorial, and it drives me crazy every
time I see it come around.

We live in a pretty great digital age and we have access to
a ton of amazing tools that artists in past generations couldn’t even dream of,
but a lot of people look at a cool trick and only learn half of the process of
using it.

Here’s the missing part of this tutorial:

How do you populate your backgrounds?

Well, here’s the answer:

If the focus is the environment, you must show a person in relation to
that environment.

The examples above are great because they show how to use the
software itself, but each one just kind of “plops” the character in front of
their finished product with no regard of the person’s relation to their
environment.

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How do you fix this?

Well, here’s the simplest solution:

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This is a popular trick used by professional storyboard and
comic artists alike when they’re quickly planning compositions. It’s simple and
it requires you to do some planning before you sit down to crank out that
polished, final version of your work, but it will be the difference between a background
and an environment.

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From Blacksad
(artist: Juanjo Guarnido)

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From Hellboy (Mike
Mignola)

Even if your draftsmanship isn’t that great (like mine),
people can be more immersed in the story you tell if you just make it feel like
there is a world that exists completely separate from the one in which they
currently reside – not just making a backdrop the characters stand in front of.

Your creations live in a unique world, and it is as much a character as
any other member of the cast. Make it as believable as they are.

Great comments and tutorials!

I’m a 3d artist and have been exploring the possibilities of using 3d as reference for 2d poses. I want to add a couple of tips and things!

Sketchup is very useful for environment references, and I assume it’s reasonably easy to learn. If you’re interested in going above and beyond, I highly recommend learning a proper 3d modeling program to help with art, especially because you can very easily populate a scene or location with characters!

Using 3ds Max I can pretty quickly construct an environment for reference. But going beyond that, I can also pose a pretty simple ‘CAT’ armature (known in 3d as a rig) straight into the scene, which can be totally customized, from various limbs, tails, wings, whatever, to proportions, and also can be modeled onto and expanded upon (for an example, you could 3d sculpt a head reference for your character and then attach it to the CAT rig, so you have a reference for complex face angles!)

The armature can also be posed incredibly easily. I know programs exist for stuff like this – Manga Studio, Design Doll – but posing characters in these programs is always an exercise in frustration and very fiddly imo. A simple 3d rig is impossibly easy to pose.

By creating an environment and dropping my character rig into it, I have an excellent point of reference when it comes to drawing the scene!

Not only that, but I can also view the scene from whatever angle I could ever want or need, including the character and their pose/position relative to the environment.

We can even quickly and easily expand this scene to include more characters!

Proper 3d modeling software is immensely powerful, and if you wanted to, you could model a complex environment that occurs regularly in your comic or illustration work (say, a castle interior, or an outdoor forest environment) and populate the scene with as many perspective-grounded characters as you need!

reblogging to save a life

!!!!!!!!!!!!!!

Look at this amazing addition! This is fantastic!

dedalvs:

awholevarietyofstuff:

oma-goodness:

dawnstruck:

beautifrei:

offside-goal:

Omg chill

this is some airbending shit right here

And they said sports anime was unrealistic

I didn’t know Jackie Chan did a football movie. Or that he played two characters in one movie! Good job with the effects, there.

Martial artists that could make famous footballers look like bitches

Pretty sure this is from Stephen Chow’s Shaolin Soccer. It is, indeed, amazing. High recommend.

i-cannot-live-without-coffee:

tbearlupin:

avpdkaneki:

my personal fav anxiety is “i’m in the wrong place” anxiety that isn’t alleviated until u see someone that u know should also be in the same place as u

Related: “I got the time/day wrong” anxiety. Same rules for alleviation.

“Class/the meeting/etc. got cancelled and I’m the only gone who didn’t get the email”: The thrilling conclusion to the trilogy. Same rules for alleviation.