Talk Like a Video Game Character Day
Don’t use more than eight different body movements for the whole day
Pause for a second every time it’s your turn to talk so you can go over the dialogue options
Ocassionally you can do a unique gesture but it has to be exaggerated and twitchy because it’s mocap
Randomly change your tone between sentences as if they were from different recording sessions
Wrong:
Person A: Where’s the bathroom?
Person B: It’s over there.
Right:
Person A: I need to go to the bathroom. Can you tell me where it is?
Person B: Sure, I’ll mark it on your map.